Real-Time UX Prototype for Electronic Convergence

Design exploration focused on designing a real-time prototype for an experimental projector feature

Overview

Created a real-time UX prototype and interface concepts to simplify interaction with complex projection systems. The work focused on making a highly technical workflow feel intuitive while preserving the flexibility required by advanced users.

Role

  • UX Design

  • Interaction Design

  • Wireframing

  • Visual Prototyping

Challenge

Aligning high-end projectors traditionally requires manual calibration of the three primary colour channels. This process often involves multiple operators and can be time-consuming and difficult to perfect.

The engineering team at Christie had identified an opportunity to make these precise adjustments electronically within the projector itself. However, translating this capability into an interface that felt clear and approachable presented a significant challenge. Without careful design, the controls risked becoming overly complex, increasing friction for new users while slowing down experienced operators.

Approach

Developed wireframes and real-time interactive prototypes that emphasized clarity, hierarchy, and accessibility of key controls.

Focused on:

  • Reducing cognitive load through logical grouping of related functions

  • Kept advanced options accessible without clutter

  • Exploring interaction patterns that balanced precision control with ease of navigation

  • Designing feedback mechanisms to help users quickly understand the impact of adjustments

Outcome

Produced interface concepts demonstrating how thoughtful UX design can improve usability without limiting technical capability. The work helped inform internal discussions around product usability and workflow optimization, supporting the development of more efficient calibration experiences.

Tools

TouchDesigner
Adobe Creative Suite

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